using System;
using System.Text;
using System.Collections.Generic;

namespace Demo_G.O.S.E.ServerEngine.Mobile
{
    /// <summary>
    /// 
    /// </summary>
    public class CreatureAI : IMobileAI
    {
        public virtual void MoveInLineOfSight()
        {
        }

        public virtual void AttackStart()
        {
        }

        public virtual void EnterEvadeMode()
        {
        }

        public virtual void HealBy()
        {
        }

        public virtual void DamageInflict()
        {
        }

        public virtual bool IsVisible()
        {
            return false;
        }

        public virtual void SliceAI()
        {
        }

        public virtual void JustDied()
        {
        }

        public virtual void KilledUnit()
        {
        }
    }
}
